Miles and I spent an hour with iStopMotion and boxes of toys today, experimenting with animation techniques. The topic’s been on his mind recently since he’s starting to really figure out where real actors end and animated characters begin – the quality of rendering in so many modern kid’s shows makes the line more blurry than it used to be.
This was our second practice clip, unpolished and without sound, but he really got the hang of it after a while. Took about half an hour to create these 10 seconds, but he says he’s willing to put in the time to create more fluid flicks in the future. And I realize now that we should have been working at the default 20fps rather than 15.
Click to play
A friend of his stopped by while we were working on it and he told him “We’re making a movie about animation and I’m the conductor!”
Heard of an alternate stop-motion technique the other day – rather than feeding DV camera output to a Mac and grabbing still frames directly into a sequence, mount a digital still camera instead. Since the images will all have sequential filenames by default, you can drag then into Final Cut Pro, setting the initial duration for each image, and get the same effect. Except that you’ll have had the advanced features of the digital still camera, and the advanced features and controls of FCP rather than being limited to what iStopMotion offers. Hmmm…